Introduction
Magic Decal is your one stop shop for all your decal needs and now im happy to say V2 includes particle system support! Below you will find descriptions and information on how to use Magic Decal V2 and what you can do with it.
Capabilities
Magic Decal V2 has a few main uses the primary ones are:
- Static Decals
- Particle Decals
And some sub types of those include:
- Bullet Holes
- Hit Effects
- Grunge & Grime
- Splatters
- Scorch Marks
- Environmental Details
- Signs, Posters, Graffiti
- And More!
Compatibility
Made in Unity 2022.3.6f1 [Built-in render pipeline]
license
You can find the license for Magic Decal V1 & V2 included in your download folder or you can view the V2 license on my website here: https://tos.nebulaanimations.com/#magic-decal
Credits
Credit to Quaternius for the game assets: https://quaternius.com/
License for assets at time of upload/use: CC0
And credit to Niels Dewitte for the Noise Textures via VFExtra: https://nielsdewitte.be/index.php?page=Pages/VFExtra.php
License for assets at time of upload/use: CC BY 4.0